|
Resilient
|
| ConstructState (resilient::retry) | ICircuitbreakerStrategy (resilient) | Pipeline (resilient) | Throws (resilient) | |
| CountStrategy (resilient) | IRateLimiterStrategy (resilient) |
|
| ||
| Always (resilient) |
|
| |||
| AlwaysError (resilient) | Ratelimiter (resilient) | WillNeverHappenToStopRetries (resilient::retry) | |||
| AlwaysRetry (resilient::retry) | ErrorReturn (resilient) | MaxConcurrentPermit (resilient) | ReferenceState (resilient::retry) |
| |
| Any (resilient) | ExceptionThrown (resilient) |
| Retries (resilient::retry) | ||
|
| Retry (resilient::retry) | retriedtask_failure (resilient::retry) | ||
| Never (resilient) | Returns (resilient) | retry_after (resilient::retry) | |||
| BlockingFixedConcurrentExecutionsStrategy (resilient) | Failable (resilient) | NoFailure (resilient) |
| ||
| FailureDetectorTag (resilient) | NoMoreRetriesLeft (resilient::retry) | |||
| Noop (resilient) | StatelessDetector (resilient) | |||
| Circuitbreaker (resilient) | NoState (resilient) |
| |||
| CircuitbreakerIsOpen (resilient) | ICallResult (resilient) |
| |||
| Task (resilient) | |||||
| PermitAcquireTimeout (resilient) | |||||
1.8.11